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Five
Design for learning
Design learning based on curriculum and pedagogical knowledge, assessment information and an understanding of each learner’s strengths, interests, needs, identities, languages and cultures.

My

Learning

Journey

Practice
Creating tasks, activities and courses for Modules, SPINs, Projects and Hub in response to school-wide planning .  Participating in 'speed-dating' sessions . Arranging co-teacher meetings to identify student progress and plan responsively . Actively engaging in NZC complexity progressions for planning and assessment . Adapting and developing resources that have proven successful . Observe others' practices to inform my own . Continuously critiquing my own resources to support student independence and understanding. 
Examples

Space and place

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Kakahu Part II Space and place (2).png
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'Harness the rich capital that learners bring by providing culturally responsive and engaging contexts for learners.'
'Gather, analyse and use appropriate assessment information, identifying progress and needs of learners to design clear next steps in learning and to identify additional supports or adaptations that may be required.
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-Unpacking the termly Learning Objectives and using NZC progressions and experience to inform our own internal progressions. 
Link to Kakahu Foundation Module
Link to Goodlife Qualification Module
Link to Dressmart Foundation Module
Link to Playful Qualification Module
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